Games Workshop 99120103024" Warhammer 40,000" Ork Killa Kans Action Figure, Black

£16.995
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Games Workshop 99120103024" Warhammer 40,000" Ork Killa Kans Action Figure, Black

Games Workshop 99120103024" Warhammer 40,000" Ork Killa Kans Action Figure, Black

RRP: £33.99
Price: £16.995
£16.995 FREE Shipping

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Description

One or more units from your army can start to perform this action at the end of the Move Units step of your Movement phase if they are within 1" of a Hatchway. This action can be performed by any unit that is not within Engagement Range of any enemy models, even if that unit is being affected by a rule that would normally prevent it from performing actions. The action is completed at the end of your Movement phase if no enemy models are within 1" of that Hatchway. If there are any enemy models within 1" of that Hatchway, your opponent can attempt to prevent the action from being completed. If they do so, roll off with your opponent; each player adds the Strength characteristic of one of their models that is within 1" of that Hatchway to their respective scores. If you win, the action is completed; otherwise, the action fails. If completed, that Hatchway opens (if it was closed) or closes (if it was open). Fighta-Bommer • Wazbom Blastajet • Heavy Bommer • Mega Bommer • Grot Bommer • Minelayer • Landa • Grot Bomm • Drilla-Killa • Other As for the operator within, Killa Kans are not so much piloted as they are inhabited by a particularly ill-tempered Gretchin. Requiring the skills of both a Mekboy and a Painboy, fielding a Killa Kan entails first building the vehicle itself, then hard-wiring a volunteer Grot directly into the control systems. Once you have selected an eligible unit to declare a charge, you must select one or more enemy units within 12" of it as the targets of that charge. The targets of a charge do not need to be visible to the charging unit.

Grot Tank • Grot Mega Tank • Looted Wagon • Mekboy Junka • Battlewagon • Gunwagon • Bonebreaka • Braincrusha • Bonecruncha • Gutrippa • Spleenrippa • Gobsmasha • Lungbursta • Bowelburna • Speedsta • Hunta Rig • Kill RigKilla Kanz bear many similarities to Deff Dreads, with their snipping klawz, chugging heavy weapons, and lumpy metal hulls. Though individually smaller than a Deff Dread, Killa Kans charge toward the enemy lines in jostling mobs of riveted iron and roaring saw-blades.

Dreams of lording it over their larger masters and handing out some damage for a change fill their little brains with delight. Even with the increased fire power, Killa Kan pilots still display cowardly behavior. While they are usually deployed in small squadrons of two or three to take advantage of safety in numbers, some Kans have been known to run from the battlefield at the first sign of danger. Kans are kept asleep in pens in-between battles where they can do no harm to the rest of the tribe. [2] Armaments & Upgrades Kannon • Lobba • Zzap Gun • Kustom Mega-Kannon • Smasha Gun • Bubblechukka • Traktor Kannon • Killkannon • Supa-Kannon • Big Lobba • Soopa Gun • Supa-Zzap-Gun • Squig Katapult • Pulsa Rokkit • Grot Bomb Launcha This painful procedure is not unlike the technology used in the creation of Space Marine Dreadnoughts, although significantly cruder and messier. Not only is the procedure excruciatingly painful, but implanting a Grot into a Killa Kan often increases the creature’s aggression and brute savagery by an inordinate amount.Warbike • Deffkilla Wartrike • Warbuggy • Wartrakk • Wartrakk Skorcha • Boomdakka Snazzwagon • Shokkjump Dragsta • Kustom Boosta-blasta • Megatrakk Scrapjet • Rukkatrukk Squigbuggy • Trukk • Big Trakk • Cutta • Big Lugga • Trakbike Once ensconced in their new metal bodies it is not unknown for the Grot inside to seek out and wreak some well-earned revenge on their former oppressors. A Waaagh! and Speedwaaagh! each have two stages. The first stage is active from when the Waaagh! or Speedwaaagh! is called, and lasts until the start of your next Command phase. When the first stage ends, the second stage starts, and lasts until the start of your subsequent Command phase. After this point, the Waaagh! or Speedwaaagh! is no longer active, and has no further effect. Calling a Great Waaagh! is treated as calling both a Waaagh! and a Speedwaaagh! at the same time. Both are active from when a Great Waaagh! is called, and each stage starts and finishes as described above.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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